ebookrefa.blogg.se

Townscaper review
Townscaper review




townscaper review

There’s an argument to be made that part of Townscaper’s charm is how much is outside your control. Each new layer, each new mechanic, makes it more a “game” in the traditional sense and less a curiosity. I’d love to swap architectural styles, to make post-war brutalist blocks or San Francisco Victorians or even just asphalt streets.īut there’s also a part of me that thinks Townscaper is perfect as-is. I’d love to see people wandering the streets, or even light traffic puttering along. There are a lot of directions Townscaper could go in Early Access. Build a castle, or an old medieval town like Stockholm’s Gamla Stan, or a small New England fishing village. But those two interactions (and a dozen or so building colors) allow for near-infinite possibilities. Townscaper is magnificent because it’s truly a two-button game: Left Click and you add a structure, Right Click and you remove it. If you build over an empty “street,” you get an archway.

TOWNSCAPER REVIEW PATCH

If you enclose a plot of land, a la Parisian courtyards? The cobblestones disappear and you’re left with a small patch of grass. There are so many edge-cases to discover, and I’m still finding new ones the longer I play. Add another structure adjacent to the first, you get a split-level home.Īnd so on, and so forth.

townscaper review townscaper review

Click again, you get a one-story home on that plot of land. Wherever you click, you get one plot of land. The magic of Townscaper is that it’s all procedural.






Townscaper review